Ultrakill Build 14344626 — Popular & Tested
For high-level players and speedrunners, Build 14344626 brought essential quality-of-life updates to the interface:
: The HUD weapon icon glow and Rocket Launcher hologram were slightly dimmed to reduce visual clutter during intense firefights. Performance and Steam Deck Verification
The no longer fires "absurd amounts" of simultaneous cannonballs when using a Dual Wield powerup, preventing accidental frame rate drops and unintended power spikes. ULTRAKILL Build 14344626
: The speedometer gained new options for horizontal-only and vertical-only displays, allowing players to better track their momentum during complex techs like "Slam Storage".
The primary goal of this build was stability. While it didn't add new levels like the later update, it addressed several physics and interaction issues that players discovered while pushing the game to its limits: Weapon Logic Fixes : The primary goal of this build was stability
As a mid-May hotfix, Build 14344626 focused on refining the high-octane experience, squashing lingering bugs from the Act III: Godfist Suicide expansion and ensuring that the newly added movement and weapon techs functioned exactly as intended. Key Bug Fixes and Technical Refinements
Visual bugs with the were fixed, specifically a misplaced chainsaw spark effect during heat release animations. While Build 14344626 was a maintenance patch, it
While Build 14344626 was a maintenance patch, it served as a vital stepping stone toward the future of Hell. Since its release, the community has seen the arrival of the layer and the Ultra Revamp . Players looking for the latest official news can follow the developer Arsi "Hakita" Patala on YouTube for major update teasers. Patch 15d Changelog · ULTRAKILL update for 13 May 2024