Starsector Additional Console Commands Better May 2026

Starsector Additional Console Commands Better May 2026

Managing fuel and supplies is a core mechanic, but sometimes it just gets in the way of the fun.

Instantly level up officers to see how a ship performs at max potential. The Essential "Better" Command List

Whether you are trying to fix a broken quest line, test a specific fleet composition, or bypass the mid-game grind, here is how to use Starsector console commands like a pro. Why You Need More Than "AddMoney" starsector additional console commands better

Instantly move across the map when you forget to buy fuel.

While the mod comes with a huge library, these specific commands offer the most value for improving the flow of your game. 1. The Blueprint Fixer Managing fuel and supplies is a core mechanic,

Ask for a specific for a task (like colony management).

Some commands (especially those affecting economy or faction relations) can have unforeseen ripple effects. Why You Need More Than "AddMoney" Instantly move

If you want to dive deeper into specific scripts or need a list of ID tags for a specific mod: Tell me which or mod-packs you use.

The "Better" in this keyword refers to the command. This is for players who want to execute complex logic that a single command can't handle. For example, you can use RunCode to: Identify every derelict ship in a system. Instantly survey every planet in a nebula. Reset the market inventory of a specific station.

Can't remember a ship ID? Type list ships [string] to find the internal name of any modded or vanilla hull.